DOT & TOT OF MERRYLAND
Manual
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STARTING THE GAME:

   Open PLAY.EXE, then type the codeword "DOT." The game will start immediately.
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VIEWING THE MAP:

   Merryland can get confusing! So you don't get lost, start MAP.EXE and type "DOT" to see a 
map. You can print it by pressing "P."
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VERBS:

TAKE, GET
DROP
USE, GIVE, OPEN, OIL, WEAR, HUG
TALK TO, SPEAK TO, CONVERSE WITH, TALK WITH, SPEAK WITH
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COMMANDS:

   Making commands is very simple! You type the command and the object that you want to
act on, for example, GET LEAF, GIVE CHEF, GIVE PAINT.
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WINNING:

   You will win when you have...
1. Reached Roselawn
2. You hug your father
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CONVERSATION AND EXAMINING

   It is very helpful to talk to the characters and examine the objects. Type TALK TO (name) to
talk to a character. Example: TALK TO QUEEN. To examine an object, type EXAMINE
or LOOK AT (object). Example EXAMINE STONE or LOOK AT CROWN.
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SAVING AND RESTORING GAMES

   You may want to save your game, but the game is pretty short, so you don't really need to, but
you can type SAVE to save, and RESTORE to restore an old game. Each game is represented by a
number, so you'll want to keep a record of your games.